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  3. *NEW* ADRENALINE Exile Armavir Russia PVP | dsc.gg/adr |LOW PIN
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*NEW* ADRENALINE Exile Armavir Russia PVP | dsc.gg/adr |LOW PIN
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Rank
#5328
Player count
0/60
Address
88.99.137.120:2302 (Game Port)
88.99.137.120:2303 (Query Port)
Status
dead
Distance
7035 km
Country
Germany
Uptime
7 Days: 0%, 30 Days: 0%
Downtime History
Map
UMB_Armavir
Mission
exile
Mods
Signatures
16aa-3lsr-2020-01-01.7af9, 3den_attributes_fast_laod_1.0.0, a26mike, a3, ace_3.19.0.96, ace_3.19.0.96_ace_nouniformrestrictions, ace_3.19.0.96_ace_particles, ace_3.19.0.96_ace_realisticdispersion, ace_3.19.0.96_ace_tracers, ACSTG_2, ADVAVFX, ALP, AMZsoundsMain, ANZ, ArmaFPV, artificialintelligence.isky, badbenson, better_Inventory, CAMM, cau.extendedchat, cau.userinputmenus, cba_3.18.1.241014, cup_terrains_core-1.17.1, emr_1.0.4, em_buildings, EnhancedSoundscape_2020_01_05, ESSP_1.7.0.0-8e1e364d, exile.1.0.42, exile, exile_destroyable_buildings_v2, exile_unlc_vanilla_gui_ner_v1, ExtendedBase3.5, Fingolfin, FIR, Foxholes, FTAC_RT2.0, gladio_switchblade, grad_trenches_1.6.9.7-cb40083a, ITC, jsrs_extra_2020, jsrs_rhs_compat_2020, jsrs_soundmod_2020_v2, kimi_bolso_RHS, kimi_HMDs, KyklopEW_1.2.1, lambs_2.6.1.502, lambs_mod, lancet, main, MavicDrop, mavik, ner_ani_pa_nizrael_v02, ner_antiWallGlitch_v08, ner_bulatv3_v02, ner_cde_v15, ner_cst_04, ner_far_aistyonok_v01, ner_obstacle_breaching_system_01, ner_radar_fr_tar_col_fix_v01, ner_realistic_weapons_v01, ner_rea_dro_fpv_dr_croc_01, ner_rea_dro_mavic3_v01, ner_rea_dro_v06, ner_rnt_exile_compat_v02, ace_nlaw_seeker_fix, orlan, plastic_armbands_repack_nerexis, POLPOX, pook_v2, PZPL, r0dx864, Realheromod, rhsafrf.0.5.6, rhsterracore.0.7.1, rhsusaf.0.5.6, rnt_trenches, ruPal_mpkey, SHRP37, SHRP37RHS, SimpleArmbands, Sysroot, TeTeT, UMB_Armavir_v1.0.0, unpredictable, WBK_DeathAndHit
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Links

  1. Organization Page
  2. Website
    https://nmilsim.wordpress.com/
  3. Discord
    https://discordapp.com/invite/s7BMSjp

Information

This server is aimed to provide a realistic style of gameplay, with RPG additions to it. We focus on both infantry and vehicle-based combat + balanced economy. Thanks to the server economy, we will be able to provide a situation, where you will be able to engage in PVP activities – conquer enemy base, fight for resources/missions, etc. To increase default Exile realism, the server will use 3rd party scripts and self-developed modifications. For example, I have currently implemented a realistic ‘fall down’ behavior after unit is hit with bullet.
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